Wallace Office  
v1.3  
  
I love the atmosphere in Blade Runner 2049 so much, especially Niander Wallace's Earth Office, that I just had to build this so I could hang-out there in VR!  I only have 4 photographs and my (implanted?) memory to work with, so it won't be perfect yet.  Hopefully I'll find time to fix it once more details become available.  I hope you enjoy it!  
  
You can try it without a VR headset, but you will really be missing-out!  
  
I haven't tested with an Oculus Rift or Touch controllers, but they might work if you use SteamVR.  Please let me know if they do!  
  
**SCREENSHOT**  
https://i.imgur.com/eT9Xqz4.png  
  
**SYSTEM REQUIREMENTS**  
 - OS: Windows 7 (64-bit) or newer  
 - Processor: Intel i5-4590 equivalent or greater  
 - Graphics: NVIDIA GTX 970 / AMD 290 equivalent or greater, plus latest graphics drivers (NVIDIA Driver v375.70+ or AMD Catalyst Display Driver v15.200.1062.1005+)  
 - Memory: 8GB RAM  
 - Hard Drive: 700 MB available space  
 - Input: HTC Vive or Oculus Rift Controller, Mouse + Keyboard  
 - VR Headset: HTC Vive or Oculus Rift w/Steam VR 
  
**CONTROLS**  
 - Vive Controller:  
	Trigger = move player in pointed direction  
	Thumbstick = snap turn
 - Keyboard + Mouse:  
 	Mouse = rotate camera  
	W,A,S,D,Q,E = move  
	  + Shift = move faster  
	P = take full-resolution screenshot  
	M = toggle desktop mirroring  
	Home = reload environment  
	Scroll-Lock = show frames per second  
	R = recenter VR headset  
	ESC = quit  
  
**DOWNLOAD**  
http://vroom.space/blog/post/wallace-office-for-vive-v1-0  
  
**VERSION HISTORY**  
v1.3  
 - Upgraded to Unity's High-Definition Render Pipeline version 2019.3.0f6.  
 - Remodeled tunnel and stairs.
 - Refractive glass.  
 - Volumetric fog.  
 - Added lightsource spheres.  
 - Converted Spotlight Cookies to Decal Projectors.
 - New water and shader; fixes stereo reflection issues.
v1.2
 - Remodeled the walls to match Memory Lab's dimensions.  (I like the hole in the roof and half-width corner panels, even though they aren't depicted in the film.)
 - Better wood textures.
 - Tweaked lighting.
v1.1  
 - Recreated room, platform, tunnel, and stair geometry to better match film
 - Changed to a different water rendering method that is more performant
 - Wall spotlights no longer move and have brighter caustic reflections
 - Changed icon to match Wallace Corporate logo
 - Increased ambient light a tad
 - Added a third, slightly different whiskey bottle
 - Removed black splotches from reflections
 - Added a few more fish, but removed their bubbles
 - Performance improvements (Solid 90fps on my GTX 970.)
v1.0  
 - Initial public release.  
  
**CONTACT**  
 - Email: vroomspace@gmail.com  
 - Web: http://vroom.space  
 - Facebook: https://www.facebook.com/vroomspace  
 
**CREDITS**  
Created by William Palmer  